The sharpshooter is the sniper striking his foes from afar destroying zed after zed with well placed headshots.
Killing floor 2 swat vs commando vs sharpshooter.
Clear trash enemies and stumble bigger enemies and stun them with his flashbangs.
Commando focuses on pure damage while swat focuses on stumbling and ammo capacity.
For such a beast of the weapon the minigun has magazine size of only 90 rounds which is likely done for balance purposes however it can be compensated by skill choices of commando.
The swat s arsenal also offers the flashbang grenade one of the most efficient ways to stun zeds.
The sharpshooter is particularly adept at killing large zeds dishing out impressive damage with each headshots.
The thing i am wondering after the swat update is what is the purpose of commando now.
The bullet hose nature of the swat s weapons leave the zeds no chance to stand their ground for long.
It is the heaviest weapon in the arsenal doing huge amount of the damage per bullet.
So i went through the data sheet desert kitsune marlfox posted and did a little math for the curiosity s sake.
If swat does everything better or am i missing something.
Commando skill choices let them focus on either being a man of war for the team through improved weapon handling better damage and increased health and armor or by representing a bulletstorm emitting machine gunner esque type of player that delivers a ton of stopping power thanks to extended magazines and better stumbling capabilities.
The bullet hose nature of the swat s weapons leave the zeds no chance to stand their ground for long.
Again commando kills sirens and husks better thanks to higher damage per bullet.
The swat is a well rounded zed killing machine specializing in sub machine gun usage.
No commando still has his place in the game even with swat available.
As a commando you usually stick with scar ak used 20 ammo skill 25 dmg skill 25 passive dmg ak 270 366 ammo 40 60.
The minigun is commando s tier 5 weapon.
Commando skill choices let them focus on either being a man of war for the team through improved weapon handling better damage and increased health and armor or by representing a bulletstorm emitting machine gunner esque type of player that delivers a ton of stopping power thanks to extended magazines and better stumbling capabilities.
The swat is a well rounded zed killing machine specializing in sub machine gun usage.
This hand held 6 barrel fully automatic cannon offers its operator excessive fire power at cost of massive weight and reduced mobility.
The m99 amr is the sharpshooter s tier 5 weapon.
The swat s arsenal also offers the flashbang grenade one of the most efficient ways to stun zeds.